
Ministry of Acquisition
Ministry of Acquisition is a resource building in Stellaris 4.5.2. It costs 400 Minerals and takes 480 days to build, with an upkeep of 2 Energy Credits, 1 Rare Crystals a month.
Jobs Ministry of Acquisition adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
Adds no jobs.
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
400Minerals
40Volatile Motes — Nomadic empire- Nomadic empire
- Upkeep a month
2Energy Credits
1Rare Crystals
What Ministry of Acquisition does
- -25%Monthly Loyalty
- -25%Monthly Loyalty
when…
- owner.overlord
- Country uses consumer goods
How to unlock Ministry of Acquisition
No technology needed.
- DLC: overlord
- … must have technology: Advanced Food Processing
In the game
A ministry overseeing local produce. In addition to placing a small tax on this world, some products have a tendency to disappear into their convoluted, bureaucratic process.
ID
holding_produce_requisitoriumMinistry of Acquisition: questions
How much does Ministry of Acquisition cost in Stellaris?
400 Minerals, 480 days to build; upkeep 2 Energy Credits, 1 Rare Crystals a month (common/buildings, base values).
What is the ID of Ministry of Acquisition?
holding_produce_requisitorium (common/buildings, Stellaris 4.5.2).
Source: common/buildings/15_overlord_holdings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
