
Ministry of Energy
Ministry of Energy is a resource building in Stellaris 4.5.2. It costs 400 Minerals and takes 480 days to build, with an upkeep of 2 Energy Credits, 1 Exotic Gases a month.
Jobs Ministry of Energy adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
Adds no jobs.
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
400Minerals
40Rare Crystals — Nomadic empire- Nomadic empire
- Upkeep a month
2Energy Credits
1Exotic Gases
What Ministry of Energy does
- -25%Monthly Loyalty
How to unlock Ministry of Energy
No technology needed.
- DLC: overlord
- … must have technology: Planetary Power Grid
In the game
A ministry overseeing taxation and the minting of energy credits, often coming into conflict with the domestic bureaucracy.
ID
holding_energy_requisitoriumMinistry of Energy: questions
How much does Ministry of Energy cost in Stellaris?
400 Minerals, 480 days to build; upkeep 2 Energy Credits, 1 Exotic Gases a month (common/buildings, base values).
What is the ID of Ministry of Energy?
holding_energy_requisitorium (common/buildings, Stellaris 4.5.2).
Source: common/buildings/15_overlord_holdings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
