StellarisDB

Ancient Machine Intelligence

Civic · Not for players (fallen empires, primitives, events)
Not for playersLocked after creation

Ancient Machine Intelligence is a civic in Stellaris 4.5.2 that players cannot pick.

Kind
Civic
Group
Not for players
Players can pick it
no
Clashes with
0
ID
civic_ancient_machine_intelligence
Ancient Machine Intelligence

What Ancient Machine Intelligence does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

No modifier lines in the files.

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

  • Country type: Ai Empire

Try it in the empire builder →

Ancient Machine Intelligence: questions

What are the requirements for Ancient Machine Intelligence in Stellaris?

No ethic, authority or civic requirement. Players cannot pick it.

Can Ancient Machine Intelligence be changed after the game starts?

No — the files set it as not modifiable after the empire is created (modification = no).

What is the ID of Ancient Machine Intelligence?

civic_ancient_machine_intelligence (Stellaris 4.5.2).

Source: common/governments/civics/01_special_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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