
Ancient Machine Intelligence
Ancient Machine Intelligence is a civic in Stellaris 4.5.2 that players cannot pick.
What Ancient Machine Intelligence does
The game's own effect text (the civic's description key), then its modifier lines as the game prints them.
No modifier lines in the files.
Requirements
Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.
- Country type: Ai Empire
Try it in the empire builder →
Ancient Machine Intelligence: questions
What are the requirements for Ancient Machine Intelligence in Stellaris?
No ethic, authority or civic requirement. Players cannot pick it.
Can Ancient Machine Intelligence be changed after the game starts?
No — the files set it as not modifiable after the empire is created (modification = no).
What is the ID of Ancient Machine Intelligence?
civic_ancient_machine_intelligence (Stellaris 4.5.2).
Source: common/governments/civics/01_special_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).