StellarisDB

Elder Mind

Civic · Not for players (fallen empires, primitives, events)
Not for playersLocked after creation

Elder Mind is a civic in Stellaris 4.5.2 that players cannot pick. Requirements: Gestalt Consciousness; authority Hive Mind. It gives -50% Monthly Unity.

Kind
Civic
Group
Not for players
Players can pick it
no
Clashes with
0
ID
civic_antediluvian_mind
Elder Mind

What Elder Mind does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

Unable to construct new ships.

  • -50%Monthly Unity

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

In the game

Time has not been kind to this gestalt mind. A prolonged existence in a chrono-bubble dulled its once insatiable desire for survival.

Try it in the empire builder →

Elder Mind: questions

What are the requirements for Elder Mind in Stellaris?

Gestalt Consciousness; authority Hive Mind. Players cannot pick it.

What does the Elder Mind civic do?

It gives -50% Monthly Unity, plus the effects its description lists.

Can Elder Mind be changed after the game starts?

No — the files set it as not modifiable after the empire is created (modification = no).

What is the ID of Elder Mind?

civic_antediluvian_mind (Stellaris 4.5.2).

Source: common/governments/civics/01_special_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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