
Elder Mind
Elder Mind is a civic in Stellaris 4.5.2 that players cannot pick. Requirements: Gestalt Consciousness; authority Hive Mind. It gives -50% Monthly Unity.
What Elder Mind does
The game's own effect text (the civic's description key), then its modifier lines as the game prints them.
Unable to construct new ships.
- -50%
Monthly Unity
Requirements
Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.
- Country type: Fallen Empire
- Ethic: Gestalt Consciousness
- Authority: Hive Mind
In the game
Time has not been kind to this gestalt mind. A prolonged existence in a chrono-bubble dulled its once insatiable desire for survival.
Try it in the empire builder →
Elder Mind: questions
What are the requirements for Elder Mind in Stellaris?
Gestalt Consciousness; authority Hive Mind. Players cannot pick it.
What does the Elder Mind civic do?
It gives -50% Monthly Unity, plus the effects its description lists.
Can Elder Mind be changed after the game starts?
No — the files set it as not modifiable after the empire is created (modification = no).
What is the ID of Elder Mind?
civic_antediluvian_mind (Stellaris 4.5.2).
Source: common/governments/civics/01_special_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).