
Corporate Sovereign
Corporate Sovereign is a civic in Stellaris 4.5.2. Requirements: civic Corporate Sovereign. It gives +6 Monthly Influence, +40% Diplomatic Weight and +1 Envoy Capacity.
What Corporate Sovereign does
The game's own effect text (the civic's description key), then its modifier lines as the game prints them.
- +6
Monthly Influence - +40%Diplomatic Weight
- +1Envoy Capacity
- +1Civic Slots
Requirements
Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.
In the game
This Megacorporation has achieved mastery over much of the galaxy, serving as the current corporate rulers of the Galactic Imperium.
Try it in the empire builder →
Corporate Sovereign: questions
What are the requirements for Corporate Sovereign in Stellaris?
civic Corporate Sovereign.
What does the Corporate Sovereign civic do?
It gives +6 Monthly Influence, +40% Diplomatic Weight, +1 Envoy Capacity and +1 Civic Slots.
Can Corporate Sovereign be changed after the game starts?
No — the files set it as not modifiable after the empire is created (modification = no).
What is the ID of Corporate Sovereign?
civic_galactic_sovereign_megacorp (Stellaris 4.5.2).
Source: common/governments/civics/01_special_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).