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Neural Vaults

Civic · Hive Minds
Hive MindsCan be changed laterGalactic Paragons

Neural Vaults is a civic in Stellaris 4.5.2 for Hive Minds. Requirements: authority Hive Mind. It gives +1 Restored Node Additional Skill, +25% Cognitive Node Experience Gain and +1 Effective Councilor Skill. DLC: Galactic Paragons.

Kind
Civic
Group
Hive Minds
Players can pick it
yes
Clashes with
0
ID
civic_memory_vault_hive
Neural Vaults

What Neural Vaults does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

Can build unique Vaults of Knowledge

 Vaults of Knowledge produce  Unity and increase Leader Experience Gain based on Leaders who acquired Level 8.

  • +1Restored Node Additional Skill
  • +25%Cognitive Node Experience Gain
  • +1Effective Councilor Skill
  • +1Leader Starting Skill Level
  • +1Additional Leader Trait Options

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

Other versions

swap_type: another name or text when its condition holds (nomadic empires, lithoids…).

  • Neural Vaults
    Can build unique Vaults of Knowledge Vaults of Knowledge produce Unity and increase Leader Experience Gain based on Leaders who acquired Level 8.
    • Wilderness empire

In the game

This hive is focused on introspection and learning from the lives of autonomous drones in the galaxy. It extracts memories through the storage and dissolution of brain tissue, through which it can implement partial memories into a freshly prepared drone.

Try it in the empire builder →

Neural Vaults: questions

What are the requirements for Neural Vaults in Stellaris?

authority Hive Mind. DLC: Galactic Paragons.

What does the Neural Vaults civic do?

It gives +1 Restored Node Additional Skill, +25% Cognitive Node Experience Gain, +1 Effective Councilor Skill, +1 Leader Starting Skill Level and +1 Additional Leader Trait Options, plus the effects its description lists.

Can Neural Vaults be changed after the game starts?

Yes — it can be added or removed later when a civic slot opens or the government is reformed, if its requirements still hold.

What is the ID of Neural Vaults?

civic_memory_vault_hive (Stellaris 4.5.2).

Source: common/governments/civics/02_gestalt_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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