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Mercenary Enclave

Civic · Not for players (fallen empires, primitives, events)
Not for playersLocked after creation

Mercenary Enclave is a civic in Stellaris 4.5.2 that players cannot pick. Not with Gestalt Consciousness. It gives +5% Daily Hull Regen, +5% Daily Armor Regen and +25% Sublight Speed.

Kind
Civic
Group
Not for players
Players can pick it
no
Clashes with
0
ID
civic_mercenary_enclave
Mercenary Enclave

What Mercenary Enclave does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

  • +5%Daily Hull Regen
  • +5%Daily Armor Regen
  • +25%Sublight Speed
  • -25%Ship Build Cost
  • +25%Ship Build Speed

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

Try it in the empire builder →

Mercenary Enclave: questions

What are the requirements for Mercenary Enclave in Stellaris?

No ethic, authority or civic requirement. Not with Gestalt Consciousness. Players cannot pick it.

What does the Mercenary Enclave civic do?

It gives +5% Daily Hull Regen, +5% Daily Armor Regen, +25% Sublight Speed, -25% Ship Build Cost and +25% Ship Build Speed.

Can Mercenary Enclave be changed after the game starts?

No — the files set it as not modifiable after the empire is created (modification = no).

What is the ID of Mercenary Enclave?

civic_mercenary_enclave (Stellaris 4.5.2).

Source: common/governments/civics/01_special_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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