StellarisDB

Mining Guilds

Civic
Can be changed later

Mining Guilds is a civic in Stellaris 4.5.2. Not with Gestalt Consciousness, authority Corporate and civic Tankbound. It gives +1 Minerals Produced per 100 Miners and +60 Add Attunement with the Instrument of Desire.

Kind
Civic
Group
Regular empires
Players can pick it
yes
Clashes with
1
ID
civic_mining_guilds
Mining Guilds

What Mining Guilds does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

  • +1Minerals Produced per 100 Miners
  • +60Add Attunement with the Instrument of Desire

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

Cannot be taken with Mining Guilds

Civics that forbid this one or that this one forbids.

In the game

Several large mining guilds have reached a dominant position in this society. The government relies heavily on their support.

Try it in the empire builder →

Mining Guilds: questions

What are the requirements for Mining Guilds in Stellaris?

No ethic, authority or civic requirement. Not with Gestalt Consciousness, authority Corporate and civic Tankbound.

What can't Mining Guilds be combined with?

Tankbound — each forbids the other in the files' rules.

What does the Mining Guilds civic do?

It gives +1 Minerals Produced per 100 Miners and +60 Add Attunement with the Instrument of Desire.

Can Mining Guilds be changed after the game starts?

Yes — it can be added or removed later when a civic slot opens or the government is reformed, if its requirements still hold.

What is the ID of Mining Guilds?

civic_mining_guilds (Stellaris 4.5.2).

Source: common/governments/civics/00_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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