
Advanced Shard Rail Accelerator
Advanced Shard Rail Accelerator is a small weapon component in Stellaris 4.5.2. It deals 4–10 damage every 2.15 days (21.5 combat ticks) at range 40, accuracy 75% and tracking 70%. It costs 1 Food, 1 Minerals, 0.12 Volatile Motes and uses 0 power. Unlocked by Advanced Railguns.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 4–10
- Cooldown
- 2.15 days (21.5 ticks)
- Damage a day
- 3.26
- Range
- 40
- Accuracy
- 75%
- Tracking
- 70%
- Hull damage
- 100%
- Shield damage
- 150%
- Armor damage
- 50%
- Shield penetration
- 0%
- Armor penetration
- 0%
Cost and upkeep
- Cost
1Food
1Minerals
0.12Volatile Motes- Upkeep a month
0.22Energy Credits
0Food
0Minerals
Other sizes and versions
How to get it
In the game
Additional electricity-producing appendages increase the rail's charge, accelerating projectile speed for improved lethality.
ID
ADVANCED_SHARD_RAIL_ACCELERATOR_SMALLSource: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).