StellarisDB

Advanced Shard Rail Accelerator

small weapon component

Advanced Shard Rail Accelerator is a small weapon component in Stellaris 4.5.2. It deals 4–10 damage every 2.15 days (21.5 combat ticks) at range 40, accuracy 75% and tracking 70%. It costs 1 Food, 1 Minerals, 0.12 Volatile Motes and uses 0 power. Unlocked by Advanced Railguns.

Cost
1Food1Minerals0.12Volatile Motes
Power
0
Damage
4–10
Cooldown
2.15 days
Range
40
ID
ADVANCED_SHARD_RAIL_ACCELERATOR_SMALL
Open in the ship designer (Juvenile Mauler)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
4–10
Cooldown
2.15 days (21.5 ticks)
Damage a day
3.26
Range
40
Accuracy
75%
Tracking
70%
Hull damage
100%
Shield damage
150%
Armor damage
50%
Shield penetration
0%
Armor penetration
0%

Cost and upkeep

Cost
1Food1Minerals0.12Volatile Motes
Upkeep a month
0.22Energy Credits0Food0Minerals

Other sizes and versions

How to get it

In the game

Additional electricity-producing appendages increase the rail's charge, accelerating projectile speed for improved lethality.

ID

ADVANCED_SHARD_RAIL_ACCELERATOR_SMALL

Source: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?