StellarisDB

Arc Emitter

extra large weapon component

Arc Emitter is a extra large weapon component in Stellaris 4.5.2. It deals 1–1,300 damage every 7.1 days (71 combat ticks) at range 150, accuracy 100% and tracking 0%. It costs 550 Alloys, 5.86 Rare Crystals and uses 200 power. Unlocked by Arc Emitters.

Cost
550Alloys5.86Rare Crystals
Power
-200
Damage
1–1,300
Cooldown
7.1 days
Range
150
ID
ARC_EMITTER_1
Open in the ship designer (Battleship)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
1–1,300
Cooldown
7.1 days (71 ticks)
Damage a day
91.62
Range
150
Accuracy
100%
Tracking
0%
Hull damage
100%
Shield damage
100%
Armor damage
100%
Shield penetration
100%
Armor penetration
100%
Windup
1.2–4.8 days

Cost and upkeep

Cost
550Alloys5.86Rare Crystals
Upkeep a month
0.81Alloys4.05Energy Credits

Upgrade line

upgrades_to in the files: a design auto-upgrades to the next one when it is researched.

  1. Arc Emitter
  2. →Focused Arc Emitter

How to get it

  • Any of
    • Empire
      • Not: Uses bio-ships
    • Is arkship ship

In the game

Powerful weapons that launch a lightning arc of chaotic energy at a target, bypassing shields and armor.

ID

ARC_EMITTER_1

Source: common/component_templates/00_weapons_extra_large.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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