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Ancient Defensive Web Slinger

point defence weapon component

Ancient Defensive Web Slinger is a point defence weapon component in Stellaris 4.5.2. It deals 5–10 damage every 0.5 days (5 combat ticks) at range 30, accuracy 75% and tracking 30%. It costs 13 Alloys, 50 Minor Artifacts and uses 10 power. Unlocked by Ancient Defensive Web Slinger.

Cost
13Alloys50Minor Artifacts
Power
-10
Damage
5–10
Cooldown
0.5 days
Range
30
ID
ARCHAEO_POINTDEFENCE
Open in the ship designer (Corvette)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
5–10
Cooldown
0.5 days (5 ticks)
Damage a day
15
Range
30
Accuracy
75%
Tracking
30%
Hull damage
100%
Shield damage
25%
Armor damage
200%
Shield penetration
0%
Armor penetration
25%
Windup
0.1–0.4 days

Cost and upkeep

Cost
13Alloys50Minor Artifacts
Upkeep a month
0.13Energy Credits0.01Alloys

How to get it

  • Any of
    • Empire
      • Not: Uses bio-ships
    • Is arkship ship

In the game

When it comes to tracking and shooting down missiles, these antique batteries are the best of the best, making use of a predictive algorithm written in long forgotten code to weave a fiery defensive web.

ID

ARCHAEO_POINTDEFENCE

Source: common/component_templates/00_weapons_archaeotechnology.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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