
Ancient Web Slinger
Ancient Web Slinger is a point defence weapon component in Stellaris 4.5.2. It deals 5–10 damage every 0.5 days (5 combat ticks) at range 30, accuracy 75% and tracking 30%. It costs 13 Alloys, 50 Minor Artifacts and uses 10 power. Unlocked by Ancient Defensive Web Slinger.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 5–10
- Cooldown
- 0.5 days (5 ticks)
- Damage a day
- 15
- Range
- 30
- Accuracy
- 75%
- Tracking
- 30%
- Hull damage
- 100%
- Shield damage
- 25%
- Armor damage
- 200%
- Shield penetration
- 0%
- Armor penetration
- 25%
- Windup
- 0.1–0.4 days
Cost and upkeep
- Cost
13Alloys
50Minor Artifacts- Upkeep a month
0.13Food
0.01Alloys
How to get it
- Not: Ship uses weaver components
- Not: Is arkship ship
- Empire
- Uses bio-ships
In the game
Following ancient designs, these bio-point defense systems harness expanding web-like strings alongside offensive projectiles to intercept incoming munitions and tangle swarms of strike craft.
ID
BIO_ARCHAEO_POINTDEFENCESource: common/component_templates/00_biogenesis_weapons.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).