StellarisDB

Barbed Spore Launcher

extra large weapon component

Barbed Spore Launcher is a extra large weapon component in Stellaris 4.5.2. It deals 135–186 damage every 4.75 days (47.5 combat ticks) at range 120, accuracy 100% and tracking 15%. It costs 1 Food, 1 Minerals, 1.17 Volatile Motes and uses 0 power. Unlocked by Whirlwind Missiles.

Cost
1Food1Minerals1.17Volatile Motes
Power
0
Damage
135–186
Cooldown
4.75 days
Range
120
ID
BARBED_SPORE_LAUNCHER_EXTRA_LARGE
Open in the ship designer (Juvenile Stinger)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
135–186
Cooldown
4.75 days (47.5 ticks)
Damage a day
33.79
Range
120
Accuracy
100%
Tracking
15%
Hull damage
100%
Shield damage
100%
Armor damage
100%
Shield penetration
100%
Armor penetration
0%
Missile speed
400
Missile evasion
0%
Missile health
60

Cost and upkeep

Cost
1Food1Minerals1.17Volatile Motes
Upkeep a month
2.2Energy Credits0Food0Minerals

Other sizes and versions

How to get it

In the game

Genetic improvements have increased the volatility of the bulbs and improved their ability to seek their target and deliver their explosive payload.

ID

BARBED_SPORE_LAUNCHER_EXTRA_LARGE

Source: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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