StellarisDB

Gamma Eye Beam

extra large weapon component

Gamma Eye Beam is a extra large weapon component in Stellaris 4.5.2. It deals 102–276 damage every 5.7 days (57 combat ticks) at range 80, accuracy 90% and tracking 5%. It costs 1 Food, 1 Minerals, 1.17 Rare Crystals and uses 0 power. Unlocked by Gamma Lasers.

Cost
1Food1Minerals1.17Rare Crystals
Power
0
Damage
102–276
Cooldown
5.7 days
Range
80
ID
GAMMA_EYE_BEAM_EXTRA_LARGE
Open in the ship designer (Juvenile Stinger)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
102–276
Cooldown
5.7 days (57 ticks)
Damage a day
33.16
Range
80
Accuracy
90%
Tracking
5%
Hull damage
125%
Shield damage
50%
Armor damage
150%
Shield penetration
0%
Armor penetration
0%

Cost and upkeep

Cost
1Food1Minerals1.17Rare Crystals
Upkeep a month
1.7Energy Credits0Food0Minerals

Other sizes and versions

How to get it

In the game

A full genetic overhaul of the ocular organ has created a beam with unmatched power output and destructive potential.

ID

GAMMA_EYE_BEAM_EXTRA_LARGE

Source: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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