
Gamma Eye Beam
Gamma Eye Beam is a large weapon component in Stellaris 4.5.2. It deals 43–115 damage every 5 days (50 combat ticks) at range 60, accuracy 90% and tracking 30%. It costs 1 Food, 1 Minerals, 0.59 Rare Crystals and uses 0 power. Unlocked by Gamma Lasers.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 43–115
- Cooldown
- 5 days (50 ticks)
- Damage a day
- 15.8
- Range
- 60
- Accuracy
- 90%
- Tracking
- 30%
- Hull damage
- 125%
- Shield damage
- 50%
- Armor damage
- 150%
- Shield penetration
- 0%
- Armor penetration
- 0%
Cost and upkeep
- Cost
1Food
1Minerals
0.59Rare Crystals- Upkeep a month
0.85Energy Credits
0Food
0Minerals
Other sizes and versions
How to get it
In the game
A full genetic overhaul of the ocular organ has created a beam with unmatched power output and destructive potential.
ID
GAMMA_EYE_BEAM_LARGESource: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).