
Large Ancient Cavitation Collapser
Large Ancient Cavitation Collapser is a large weapon component in Stellaris 4.5.2 (Ancient Cavitation Collapser). It deals 69–186 damage every 8 days (80 combat ticks) at range 80, accuracy 90% and tracking 5%. It costs 145 Alloys, 50 Minor Artifacts and uses 60 power. Unlocked by Ancient Cavitation Collapser.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 69–186
- Cooldown
- 8 days (80 ticks)
- Damage a day
- 15.94
- Range
- 80
- Accuracy
- 90%
- Tracking
- 5%
- Hull damage
- 100%
- Shield damage
- 50%
- Armor damage
- 150%
- Shield penetration
- 0%
- Armor penetration
- 50%
- Windup
- 1.4–5.4 days
Cost and upkeep
- Cost
145Alloys
50Minor Artifacts- Upkeep a month
0.9Food
0.18Alloys
Other sizes and versions
How to get it
- Not: Is arkship ship
- Empire
- Uses bio-ships
In the game
This high energy weapon causes brutal micro collapsing events on impact, generating tremendous heat and force inside its targets armor.
ID
LARGE_ARCHAEO_BIO_LASERSource: common/component_templates/00_biogenesis_weapons.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).