
Medium Ancient Cavitation Collapser
Medium Ancient Cavitation Collapser is a medium weapon component in Stellaris 4.5.2 (Ancient Cavitation Collapser). It deals 28.75–75 damage every 3.5 days (35 combat ticks) at range 60, accuracy 90% and tracking 30%. It costs 58 Alloys, 20 Minor Artifacts and uses 30 power. Unlocked by Ancient Cavitation Collapser.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 28.75–75
- Cooldown
- 3.5 days (35 ticks)
- Damage a day
- 14.82
- Range
- 60
- Accuracy
- 90%
- Tracking
- 30%
- Hull damage
- 100%
- Shield damage
- 50%
- Armor damage
- 150%
- Shield penetration
- 0%
- Armor penetration
- 50%
- Windup
- 0.6–2.4 days
Cost and upkeep
- Cost
58Alloys
20Minor Artifacts- Upkeep a month
0.45Food
0.09Alloys
Other sizes and versions
How to get it
- Not: Is arkship ship
- Empire
- Uses bio-ships
In the game
This high energy weapon causes brutal micro collapsing events on impact, generating tremendous heat and force inside its targets armor.
ID
MEDIUM_ARCHAEO_BIO_LASERSource: common/component_templates/00_biogenesis_weapons.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).