
Scourge Missile
Scourge Missile is a large weapon component in Stellaris 4.5.2. It deals 135–175 damage every 5.7 days (57 combat ticks) at range 90, accuracy 100% and tracking 80%. It costs 1 Food, 1 Minerals and uses 0 power. Unlocked by Scourge Missiles.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 135–175
- Cooldown
- 5.7 days (57 ticks)
- Damage a day
- 27.19
- Range
- 90
- Accuracy
- 100%
- Tracking
- 80%
- Hull damage
- 100%
- Shield damage
- 100%
- Armor damage
- 80%
- Shield penetration
- 100%
- Armor penetration
- 0%
- Missile speed
- 400
- Missile evasion
- 40%
- Missile health
- 15
Cost and upkeep
- Cost
1Food
1Minerals- Upkeep a month
1.62Energy Credits
0Food
0Minerals
Other sizes and versions
How to get it
In the game
Integrating the genetic material of the Prethoryn Scourge, these armored munitions break apart their victims to facilitate later consumption. Deadly at long range and individually durable, they combine the strongest traits of both missiles and torpedoes.
ID
LARGE_SCOURGE_MISSILE_LARGESource: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).