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Medium Psionic Disruptor

medium weapon component · Psionic Disruptor

Medium Psionic Disruptor is a medium weapon component in Stellaris 4.5.2 (Psionic Disruptor). It deals 1–62 damage every 2.4 days (24 combat ticks) at range 40, accuracy 100% and tracking 35%. It costs 88 Alloys, 0.38 Zro and uses 47 power. Unlocked by Psionic Disruptors.

Cost
88Alloys0.38Zro
Power
-47
Damage
1–62
Cooldown
2.4 days
Range
40
ID
MEDIUM_PSIONIC_DISRUPTOR
Open in the ship designer (Destroyer)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
1–62
Cooldown
2.4 days (24 ticks)
Damage a day
13.13
Range
40
Accuracy
100%
Tracking
35%
Hull damage
100%
Shield damage
125%
Armor damage
100%
Shield penetration
80%
Armor penetration
80%
Windup
0.4–1.6 days

Cost and upkeep

Cost
88Alloys0.38Zro
Upkeep a month
0.2Alloys1.02Energy Credits

Other sizes and versions

How to get it

  • Not: Ship uses starbase components
  • Empire
    • Not: Uses bio-ships
  • Not: Is arkship ship

In the game

These highly-advanced disruptors fire a powerful lance of psionic energy through enemy hulls, allowing for the targeted disabling of hostile weaponry.

ID

MEDIUM_PSIONIC_DISRUPTOR

Source: common/component_templates/00_shroud_weapons.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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