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Small Psionic Disruptor

small weapon component · Psionic Disruptor

Small Psionic Disruptor is a small weapon component in Stellaris 4.5.2 (Psionic Disruptor). It deals 1–25 damage every 1.6 days (16 combat ticks) at range 30, accuracy 100% and tracking 60%. It costs 35 Alloys, 0.34 Zro and uses 23 power. Unlocked by Psionic Disruptors.

Cost
35Alloys0.34Zro
Power
-23
Damage
1–25
Cooldown
1.6 days
Range
30
ID
SMALL_PSIONIC_DISRUPTOR
Open in the ship designer (Corvette)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
1–25
Cooldown
1.6 days (16 ticks)
Damage a day
8.13
Range
30
Accuracy
100%
Tracking
60%
Hull damage
100%
Shield damage
125%
Armor damage
100%
Shield penetration
80%
Armor penetration
80%
Windup
0.3–1.1 days

Cost and upkeep

Cost
35Alloys0.34Zro
Upkeep a month
0.1Alloys0.51Energy Credits

Other sizes and versions

How to get it

  • Not: Ship uses starbase components
  • Empire
    • Not: Uses bio-ships
  • Not: Is arkship ship

In the game

These highly-advanced disruptors fire a powerful lance of psionic energy through enemy hulls, allowing for the targeted disabling of hostile weaponry.

ID

SMALL_PSIONIC_DISRUPTOR

Source: common/component_templates/00_shroud_weapons.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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