StellarisDB

Neutron Thrower

small weapon component

Neutron Thrower is a small weapon component in Stellaris 4.5.2. It deals 15–33 damage every 21.25 days (212.5 combat ticks) at range 120, accuracy 75% and tracking 0%. It costs 1 Food, 1 Minerals, 0.2 Exotic Gases and uses 0 power. Unlocked by Neutron Launchers.

Cost
1Food1Minerals0.2Exotic Gases
Power
0
Damage
15–33
Cooldown
21.25 days
Range
120
ID
NEUTRON_THROWER_SMALL
Open in the ship designer (Juvenile Mauler)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
15–33
Cooldown
21.25 days (212.5 ticks)
Damage a day
1.13
Range
120
Accuracy
75%
Tracking
0%
Hull damage
175%
Shield damage
50%
Armor damage
150%
Shield penetration
0%
Armor penetration
0%

Cost and upkeep

Cost
1Food1Minerals0.2Exotic Gases
Upkeep a month
0.35Energy Credits0Food0Minerals

Other sizes and versions

How to get it

In the game

With the ability to harness the power of slightly heavier neutrons in lieu of protons, the concentrated projectiles become more destructive.

ID

NEUTRON_THROWER_SMALL

Source: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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