
Neutron Launchers
Neutron Launchers is a tier 4 physics technology (Particles) in Stellaris 4.5.2. Its base cost is 10,000 research. It needs Proton Launchers. It unlocks Neutron Launchers and Neutron Thrower. Console: research_technology tech_energy_torpedoes_2.
What Neutron Launchers unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
How to get Neutron Launchers
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 40) and its weight modifiers. Tier 4 opens after 6 tier 3 technologies of the same area.
The whole research path: 5 technologies, 23,250 base research with this one
Other names for some empires
technology_swap: the same research shows another name (and sometimes other effects) when its condition holds.
- Neutron Thrower
- Uses bio-ships
In the game
Upgraded energy projectiles that rely on neutrons instead of protons for their destructive power.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_energy_torpedoes_2Draw weight script, as in common/technology/00_phys_weapon_tech.txt
modifier = {
factor = 1.25
has_ethic = ethic_militarist
}
modifier = {
factor = 1.5
has_ethic = ethic_fanatic_militarist
}Neutron Launchers: questions
How do I get Neutron Launchers in Stellaris?
Research Proton Launchers first (5 technologies in the whole chain); then Neutron Launchers can be drawn as one of the 3 physics research options.
What does Neutron Launchers do?
It unlocks Neutron Launchers (ship component) and Neutron Thrower (ship component).
What is the ID of Neutron Launchers?
The technology's ID is tech_energy_torpedoes_2. To get it with the console: research_technology tech_energy_torpedoes_2 (Stellaris 4.5.2).
How much does Neutron Launchers cost?
10,000 physics research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_phys_weapon_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.