StellarisDB

Ion Cannon

titanic weapon component · Perdition Beam

Ion Cannon is a titanic weapon component in Stellaris 4.5.2 (Perdition Beam). It deals 5,000–10,000 damage every 18 days (180 combat ticks) at range 250, accuracy 85% and tracking 0%. It costs 2,083 Alloys, 22 Rare Crystals and uses 500 power. Unlocked by Titans.

Cost
2,083Alloys22Rare Crystals
Power
-500
Damage
5,000–10,000
Cooldown
18 days
Range
250
ID
PERDITION_BEAM_ION
Open in the ship designer (Ion Cannon)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
5,000–10,000
Cooldown
18 days (180 ticks)
Damage a day
416.67
Range
250
Accuracy
85%
Tracking
0%
Hull damage
125%
Shield damage
75%
Armor damage
150%
Shield penetration
0%
Armor penetration
0%
Windup
3–12 days

Cost and upkeep

Cost
2,083Alloys22Rare Crystals
Upkeep a month
1.82Alloys
12.15Energy Credits — Not: Uses bio-ships
  • Empire
    • Not: Uses bio-ships
12.15Food — Uses bio-ships
  • Empire
    • Uses bio-ships

Other sizes and versions

How to get it

In the game

A massive array of linked energy amplification conduits that fires a beam of unprecedented firepower.

ID

PERDITION_BEAM_ION

Source: common/component_templates/00_weapons_extra_large.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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