StellarisDB

World Cracker

planet killer weapon component

World Cracker is a planet killer weapon component in Stellaris 4.5.2. It deals 0–0 damage every 3 days (30 combat ticks) at range 0, accuracy 100% and tracking 0%. Unlocked by Core Cracking.

Cost
—
Power
-7,500
Damage
0–0
Cooldown
3 days
Range
0
ID
PLANET_KILLER_CRACKER
Open in the ship designer (Colossus)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
0–0
Cooldown
3 days (30 ticks)
Damage a day
0
Range
0
Accuracy
100%
Tracking
0%
Hull damage
0%
Shield damage
0%
Armor damage
0%
Shield penetration
0%
Armor penetration
0%
Windup
9–0 days

Cost and upkeep

No resource cost or output in the files.

Other sizes and versions

How to get it

In the game

A directed feed of thermic energy superheats the atmosphere and agitates the planet's core, setting up disastrous tectonic events. A final and comparatively minute concussive blast is then delivered, cracking the planet open.

ID

PLANET_KILLER_CRACKER

Source: common/component_templates/00_weapons_planet_killer.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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