
Divine Enforcer
Divine Enforcer is a planet killer weapon component in Stellaris 4.5.2. It deals 0–0 damage every 3 days (30 combat ticks) at range 0, accuracy 100% and tracking 0%. Unlocked by Divine Stimulus.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 0–0
- Cooldown
- 3 days (30 ticks)
- Damage a day
- 0
- Range
- 0
- Accuracy
- 100%
- Tracking
- 0%
- Hull damage
- 0%
- Shield damage
- 0%
- Armor damage
- 0%
- Shield penetration
- 0%
- Armor penetration
- 0%
- Windup
- 9–0 days
Cost and upkeep
No resource cost or output in the files.
How to get it
In the game
A psionic projector shines divine truth upon the world to make true believers out of all who are capable of belief, and annihilating those who are not.
ID
PLANET_KILLER_GODRAYSource: common/component_templates/00_weapons_planet_killer.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).