StellarisDB

Neutron Sweep

planet killer weapon component

Neutron Sweep is a planet killer weapon component in Stellaris 4.5.2. It deals 0–0 damage every 3 days (30 combat ticks) at range 0, accuracy 100% and tracking 0%. Unlocked by Neutron Sweeping.

Cost
—
Power
-7,500
Damage
0–0
Cooldown
3 days
Range
0
ID
PLANET_KILLER_NEUTRON
Open in the ship designer (Colossus)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
0–0
Cooldown
3 days (30 ticks)
Damage a day
0
Range
0
Accuracy
100%
Tracking
0%
Hull damage
0%
Shield damage
0%
Armor damage
0%
Shield penetration
0%
Armor penetration
0%
Windup
9–0 days

Cost and upkeep

No resource cost or output in the files.

How to get it

In the game

An accelerated plume of neutron radiation "paints" the planet surface, severely degrading most materials and directly destroying biological tissue.

ID

PLANET_KILLER_NEUTRON

Source: common/component_templates/00_weapons_planet_killer.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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