StellarisDB

Nanobot Diffuser

planet killer weapon component

Nanobot Diffuser is a planet killer weapon component in Stellaris 4.5.2. It deals 0–0 damage every 3 days (30 combat ticks) at range 0, accuracy 100% and tracking 0%. Unlocked by Atmospheric Nanobot Dispersal.

Cost
—
Power
-7,500
Damage
0–0
Cooldown
3 days
Range
0
ID
PLANET_KILLER_NANOBOTS
Open in the ship designer (Colossus)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
0–0
Cooldown
3 days (30 ticks)
Damage a day
0
Range
0
Accuracy
100%
Tracking
0%
Hull damage
0%
Shield damage
0%
Armor damage
0%
Shield penetration
0%
Armor penetration
0%
Windup
9–0 days

Cost and upkeep

No resource cost or output in the files.

How to get it

In the game

Swarms of nanobots are dispersed in the atmosphere. They infect sapient beings and restructure themselves into cybernetic implants, turning their unwitting hosts into cyborgs slaved to the Machine Intelligence.

ID

PLANET_KILLER_NANOBOTS

Source: common/component_templates/00_weapons_planet_killer.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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