StellarisDB

Psionic Bio-Lightning

extra large weapon component

Psionic Bio-Lightning is a extra large weapon component in Stellaris 4.5.2. It deals 1–139 damage every 4.5 days (45 combat ticks) at range 70, accuracy 100% and tracking 30%. It costs 1 Food, 1 Minerals, 0.5 Zro and uses 0 power. Unlocked by Psionic Lightning.

Cost
1Food1Minerals0.5Zro
Power
0
Damage
1–139
Cooldown
4.5 days
Range
70
ID
PSIONIC_BIO_LIGHTNING_EXTRA_LARGE
Open in the ship designer (Juvenile Stinger)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
1–139
Cooldown
4.5 days (45 ticks)
Damage a day
15.56
Range
70
Accuracy
100%
Tracking
30%
Hull damage
100%
Shield damage
100%
Armor damage
100%
Shield penetration
100%
Armor penetration
100%

Cost and upkeep

Cost
1Food1Minerals0.5Zro
Upkeep a month
1.62Energy Credits0Food0Minerals

Other sizes and versions

How to get it

In the game

A deadly amalgamation of electrical charges and ethereal energy. These bioelectric glands generate weaponized bolts of burning plasma infused with psionic properties.

ID

PSIONIC_BIO_LIGHTNING_EXTRA_LARGE

Source: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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