StellarisDB

Zro Launchers

torpedo weapon component

Zro Launchers is a torpedo weapon component in Stellaris 4.5.2. It deals 130–280 damage every 15 days (150 combat ticks) at range 120, accuracy 75% and tracking 0%. It costs 500 Alloys, 1.56 Zro and uses 118 power. Unlocked by Zro Launchers.

Cost
500Alloys1.56Zro
Power
-118
Damage
130–280
Cooldown
15 days
Range
120
ID
PSIONIC_TORPEDO
Open in the ship designer (Frigate)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
130–280
Cooldown
15 days (150 ticks)
Damage a day
13.67
Range
120
Accuracy
75%
Tracking
0%
Hull damage
175%
Shield damage
50%
Armor damage
150%
Shield penetration
50%
Armor penetration
50%
Windup
2.5–10 days

Cost and upkeep

Cost
500Alloys1.56Zro
Upkeep a month
0.91Alloys4.56Energy Credits

How to get it

In the game

These highly concentrated pellets of zro can be dispersed through enemy shields unabated, shifting through multiple realities. Once contact is made with a physical object, the effects are exponential in devastation.

ID

PSIONIC_TORPEDO

Source: common/component_templates/00_shroud_weapons.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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