StellarisDB

Radar System

medium utility component · Sensors
No technology (monster or event part)

Radar System is a medium utility component in Stellaris 4.5.2 (Sensors). It costs 2 Alloys and uses 5 power.

Cost
2Alloys
Power
-5
ID
SENSOR_1
Open in the ship designer (Corvette)

Cost and upkeep

Cost
2Alloys

Upgrade line

upgrades_to in the files: a design auto-upgrades to the next one when it is researched.

  1. Radar System
  2. →Gravitic Sensors

Other sizes and versions

How to get it

No technology unlocks it: it belongs to monsters, crises or event ships.

In the game

A planet-bound technology adapted for use in deep space, the radar system provides basic detection and tracking capability for interstellar vessels.

ID

SENSOR_1

Source: common/component_templates/00_utilities_sensors.txt, Stellaris Cygnus v4.5.2 (9776).

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