StellarisDB

Shard Gauss Accelerator

large weapon component

Shard Gauss Accelerator is a large weapon component in Stellaris 4.5.2. It deals 40–115 damage every 3.6 days (36 combat ticks) at range 75, accuracy 75% and tracking 30%. It costs 1 Food, 1 Minerals, 0.59 Volatile Motes and uses 0 power. Unlocked by Gauss Cannons.

Cost
1Food1Minerals0.59Volatile Motes
Power
0
Damage
40–115
Cooldown
3.6 days
Range
75
ID
SHARD_GAUSS_ACCELERATOR_LARGE
Open in the ship designer (Juvenile Stinger)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
40–115
Cooldown
3.6 days (36 ticks)
Damage a day
21.53
Range
75
Accuracy
75%
Tracking
30%
Hull damage
100%
Shield damage
150%
Armor damage
50%
Shield penetration
0%
Armor penetration
0%

Cost and upkeep

Cost
1Food1Minerals0.59Volatile Motes
Upkeep a month
1.1Energy Credits0Food0Minerals

Other sizes and versions

How to get it

In the game

Intricate, coiled appendages harness massive amounts of organic electricity in order to launch projectiles at unmatched speed.

ID

SHARD_GAUSS_ACCELERATOR_LARGE

Source: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?