
Shard Gauss Accelerator
Shard Gauss Accelerator is a extra large weapon component in Stellaris 4.5.2. It deals 96–276 damage every 4.25 days (42.5 combat ticks) at range 100, accuracy 75% and tracking 5%. It costs 1 Food, 1 Minerals, 1.17 Volatile Motes and uses 0 power. Unlocked by Gauss Cannons.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 96–276
- Cooldown
- 4.25 days (42.5 ticks)
- Damage a day
- 43.76
- Range
- 100
- Accuracy
- 75%
- Tracking
- 5%
- Hull damage
- 100%
- Shield damage
- 150%
- Armor damage
- 50%
- Shield penetration
- 0%
- Armor penetration
- 0%
Cost and upkeep
- Cost
1Food
1Minerals
1.17Volatile Motes- Upkeep a month
2.2Energy Credits
0Food
0Minerals
Other sizes and versions
How to get it
In the game
Intricate, coiled appendages harness massive amounts of organic electricity in order to launch projectiles at unmatched speed.
ID
SHARD_GAUSS_ACCELERATOR_EXTRA_LARGESource: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).