
Small Advanced Shard Rail Accelerator
Small Advanced Shard Rail Accelerator is a small weapon component in Stellaris 4.5.2 (Advanced Shard Rail Accelerator). It deals 15–43.75 damage every 2 days (20 combat ticks) at range 25, accuracy 75% and tracking 50%. It costs 23 Alloys, 0.25 Volatile Motes and uses 13 power. Unlocked by Advanced Railguns.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 15–43.75
- Cooldown
- 2 days (20 ticks)
- Damage a day
- 14.69
- Range
- 25
- Accuracy
- 75%
- Tracking
- 50%
- Hull damage
- 100%
- Shield damage
- 150%
- Armor damage
- 50%
- Shield penetration
- 0%
- Armor penetration
- 0%
- Windup
- 0.4–1.4 days
Cost and upkeep
- Cost
23Alloys
0.25Volatile Motes- Upkeep a month
0.34Food
0.07Alloys
Upgrade line
upgrades_to in the files: a design auto-upgrades to the next one when it is researched.
Other sizes and versions
How to get it
- Not: Is arkship ship
- Empire
- Uses bio-ships
In the game
Additional electricity-producing appendages increase the rail's charge, accelerating projectile speed for improved lethality.
ID
SMALL_BIO_MASS_DRIVER_4Source: common/component_templates/00_biogenesis_weapons.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).