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Regenerative Armor

Concept · Stellaris 4.5.2

Regenerative Armor in the Stellaris encyclopedia: Bonuses per Armor Component:

Regenerative Armor in the game's words

The encyclopedia entry as the game shows it in its tooltips; underlined words open their own entry or page here.

Bonuses per Armor Component:

- Energy Weapon Fire Rate: +2%

- Daily Hull Regen: +1%

- Daily Armor Regen: +1%

Adds Regenerative versions of common armor components for ships. Their  Alloys cost is replaced with  Living Metal.

Includes unlocked components of the following  technologies:

- Nanocomposite Materials

- Ceramo-Metal Materials

- Plasteel Materials

- Durasteel Materials

- Neutronium Materials

Source: common/game_concepts (concept_inf_lm_armor) and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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