StellarisDB

Embark

Planetary decision

Embark is a planetary decision in Stellaris 4.5.2. It costs 500 Influence.

Cost
500Influence
Lasts
—
ID
decision_nomad_embarkation

Cost

Cost
500Influence
10,000Alloys — Not: Uses bio-ships
  • Owner
    • Not: Uses bio-ships
5,000Alloys — Uses bio-ships
  • Owner
    • Uses bio-ships
17,500Food — Uses bio-ships
  • Owner
    • Uses bio-ships

Requirements

Can be taken when (allow)
  • Owner
    • … must be independent.
    • Already Embarking
    • Cannot embark while colonizing

In the game

The stars call.

Effect script, as in common/decisions/15_nomads_dlc_decisions.txt
custom_tooltip = nomad_embarkation_effect_short
hidden_effect = {
	owner = {
		remove_country_flag = already_embarking
		if = {
			limit = {
				has_ascension_perk = ap_eternal_vigilance
			}
			remove_ascension_perk = ap_eternal_vigilance
			add_ascension_perk = ap_eternal_vigilance_nomads
		}
		save_event_target_as = player_country
		country_event = {
			id = nomads.4710
		}
	}
}

ID

decision_nomad_embarkation

Source: common/decisions/15_nomads_dlc_decisions.txt, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?