StellarisDB

Behemoth Augmentation: Alloys

Edict
until cancelled

Behemoth Augmentation: Alloys is an edict in Stellaris 4.5.2. It costs 5,000 Alloys and 25 Alloys a month and lasts until cancelled. Effects: +15% Class I Behemoth Armor Hit Points, +15% Class II Behemoth Armor Hit Points, +15% Class III Behemoth Armor Hit Points, +15% Class IV Behemoth Armor Hit Points.

Cost
5,000Alloys
Upkeep
25Alloys
Lasts
until cancelled
ID
behemoth_alloys_augmentation

What Behemoth Augmentation: Alloys does

  • +15%Class I Behemoth Armor Hit Points
  • +15%Class II Behemoth Armor Hit Points
  • +15%Class III Behemoth Armor Hit Points
  • +15%Class IV Behemoth Armor Hit Points
  • Behemoth Armor Hit Points: +$@behemoth_edict_armor_mult|0%$

Cost and upkeep

Base values; the game scales many edict costs with empire size (multiplier = value:edict_size_effect in the files).

Cost
5,000Alloys
Upkeep a month
25Alloys

Requirements

  • Country flag: behemoth_mutation_machine

In the game

Bolting alloy plates on carapaces is crude but efficient.

ID

behemoth_alloys_augmentation

Source: common/edicts/06_biogenesis_edicts.txt, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?