
Behemoth Augmentation: Living Metal
Edict
until cancelled
Behemoth Augmentation: Living Metal is an edict in Stellaris 4.5.2. It costs 500 Living Metal and 2 Living Metal a month and lasts until cancelled. Effects: +0.4 Class I Behemoth Armor Hardening, +0.4 Class II Behemoth Armor Hardening, +0.4 Class III Behemoth Armor Hardening, +0.4 Class IV Behemoth Armor Hardening.
What Behemoth Augmentation: Living Metal does
- +0.4Class I Behemoth Armor Hardening
- +0.4Class II Behemoth Armor Hardening
- +0.4Class III Behemoth Armor Hardening
- +0.4Class IV Behemoth Armor Hardening
- Behemoth Armor Hardening: +$@behemoth_edict_armor_hardening_add|0%$
Cost and upkeep
Base values; the game scales many edict costs with empire size (multiplier = value:edict_size_effect in the files).
- Cost
500Living Metal- Upkeep a month
2Living Metal
Requirements
- Country flag: behemoth_mutation_machine
In the game
Layering living metal between chitin layers creates reactive armor with enhanced ablative properties.
ID
behemoth_living_metal_augmentationSource: common/edicts/06_biogenesis_edicts.txt, Stellaris Cygnus v4.5.2 (9776).