StellarisDB

Volatile Reactive Armor

Campaign
until cancelled

Volatile Reactive Armor is a campaign in Stellaris 4.5.2. It costs 1 Volatile Motes and 1 Volatile Motes a month and lasts until cancelled. Effects: +25% Armor Hit Points, +0.1 Armor Hardening.

Cost
1Volatile Motes
Upkeep
1Volatile Motes
Lasts
until cancelled
ID
motes_armor

What Volatile Reactive Armor does

  • +25%Armor Hit Points
  • +0.1Armor Hardening

Cost and upkeep

Base values; the game scales many edict costs with empire size (multiplier = value:edict_size_effect in the files).

Cost
1Volatile Motes
Upkeep a month
1Volatile Motes

Requirements

In the game

By enhancing our ships' armor with a reactive component, our ships are able to absorb more damage by reducing incoming damage with a controlled counter-explosion.

ID

motes_armor

Source: common/edicts/01_campaigns.txt, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?