StellarisDB

Odd Factory Worker

Worker job
alloys

Odd Factory Worker is a worker job in Stellaris 4.5.2. For every 100 jobs filled it produces 4 Alloys a month.

Produces
+4Alloys
Upkeep
—
Per
100 jobs filled, a month
Sources
0
ID
odd_factory_worker

What a Odd Factory Worker produces

Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.

Produces per 100 jobs
+4Alloys

Where Odd Factory Workers come from

Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.

No building, district or zone in the files adds this job; events or other jobs create it.

Other effects of the job

    • +1Naval Capacity
    when…
    • Owner
      • Has crisis level: Calamity

Who can work it

  • Has owner
  • Not: Is being purged
  • Not: Is being assimilated
  • Is sapient

In the game

These workers labor in the ancient and mysterious factory of unknown origin. What could go wrong?

Odd Factory Worker: questions

What does a Odd Factory Worker produce in Stellaris?

For every 100 jobs filled: produces 4 Alloys a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.

Source: common/pop_jobs/06_event_jobs.txt, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?