
Odd Factory Worker
Odd Factory Worker is a worker job in Stellaris 4.5.2. For every 100 jobs filled it produces 4 Alloys a month.
What a Odd Factory Worker produces
Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.
- Produces per 100 jobs
+4Alloys
Where Odd Factory Workers come from
Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.
No building, district or zone in the files adds this job; events or other jobs create it.
Other effects of the job
- +1Naval Capacity
when…
- Owner
- Has crisis level: Calamity
Who can work it
- Has owner
- Not: Is being purged
- Not: Is being assimilated
- Is sapient
In the game
These workers labor in the ancient and mysterious factory of unknown origin. What could go wrong?
Odd Factory Worker: questions
What does a Odd Factory Worker produce in Stellaris?
For every 100 jobs filled: produces 4 Alloys a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.
Source: common/pop_jobs/06_event_jobs.txt, Stellaris Cygnus v4.5.2 (9776).