
Mortal Initiate
Mortal Initiate is a worker job in Stellaris 4.5.2. For every 100 jobs filled it produces 1 Unity, 0.5 Society Research a month. 3 buildings and districts add it, among them Temple of Grand Sacrifice, Grim Holotemple and Sacrificial Temple.
What a Mortal Initiate produces
Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.
- Produces per 100 jobs
+1Unity
+0.5Society Research
Where Mortal Initiates come from
Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.
Other effects of the job
- +200Amenities
when…
Who can work it
- Has owner
- Is sapient
- Not: Is enslaved
- Not: Is being purged
- Not: Is being assimilated
- None of
- Trait: Mechanical
- Trait: Zombie
- Has virtual species trait
In the game
These most devout pupils of their faith dedicate the remaining portion of their lives to the betterment of their society - a study which concludes with their willing, fatal sacrifice.
Mortal Initiate: questions
What does a Mortal Initiate produce in Stellaris?
For every 100 jobs filled: produces 1 Unity, 0.5 Society Research a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.
How do I get Mortal Initiates jobs?
From Temple of Grand Sacrifice, Grim Holotemple and Sacrificial Temple.
Source: common/pop_jobs/03_worker_jobs.txt, Stellaris Cygnus v4.5.2 (9776).
