StellarisDB

Technician

Worker job

Technician is a worker job in Stellaris 4.5.2. For every 100 jobs filled it produces 1 Energy Credits a month. Primitive Power Plant adds it.

Produces
+1Energy Credits
Upkeep
—
Per
100 jobs filled, a month
Sources
1
ID
primitive_technician

What a Technician produces

Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.

Produces per 100 jobs
+1Energy Credits

Where Technicians come from

Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.

Who can work it

  • Has owner
  • Not: Is being purged
  • Not: Is being assimilated
  • Is sapient
  • Any of
    • Planet
      • Is capital
    • Owner
      • Is primitive
      • Any of
        • Country flag: Steam Age
        • Country flag: Machine Age
        • Country flag: Industrial Age
        • Country flag: Atomic Age
        • Country flag: Early Space Age

In the game

These technicians shuffle coal or maintain primitive nuclear generators.

Technician: questions

What does a Technician produce in Stellaris?

For every 100 jobs filled: produces 1 Energy Credits a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.

How do I get Technicians jobs?

From Primitive Power Plant.

Source: common/pop_jobs/05_primitive_jobs.txt, Stellaris Cygnus v4.5.2 (9776).

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