StellarisDB

Treasure Curator

Specialist job
energyunitymineralsresearch

Treasure Curator is a specialist job in Stellaris 4.5.2. For every 100 jobs filled it produces 10 Energy Credits, 4 Minerals, 2 Unity, 0.5 Society Research, 3 Trade and costs 1 Consumer Goods a month.

Produces
+10Energy Credits+4Minerals+2Unity+0.5Society Research+3Trade
Upkeep
1Consumer Goods
Per
100 jobs filled, a month
Sources
0
ID
treasure_gatherer

What a Treasure Curator produces

Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.

Upkeep per 100 jobs
1Consumer Goods
Produces per 100 jobs
+10Energy Credits+4Minerals+2Unity+0.5Society Research+3Trade

Where Treasure Curators come from

Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.

No building, district or zone in the files adds this job; events or other jobs create it.

Who can work it

In the game

Trained to appraise all manner of rare and valuable goods, they can extract the highest value from treasures found across the galaxy.

Treasure Curator: questions

What does a Treasure Curator produce in Stellaris?

For every 100 jobs filled: produces 10 Energy Credits, 4 Minerals, 2 Unity, 0.5 Society Research, 3 Trade, upkeep 1 Consumer Goods a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.

Source: common/pop_jobs/14_grand_archive_jobs.txt, Stellaris Cygnus v4.5.2 (9776).

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