
Treasure Curator
Treasure Curator is a specialist job in Stellaris 4.5.2. For every 100 jobs filled it produces 10 Energy Credits, 4 Minerals, 2 Unity, 0.5 Society Research, 3 Trade and costs 1 Consumer Goods a month.
What a Treasure Curator produces
Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.
- Upkeep per 100 jobs
1Consumer Goods- Produces per 100 jobs
+10Energy Credits
+4Minerals
+2Unity
+0.5Society Research
+3Trade
Where Treasure Curators come from
Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.
No building, district or zone in the files adds this job; events or other jobs create it.
Who can work it
- Has owner
- Not: Is being purged
- Not: Is being assimilated
- Is sapient
- Complex specialist job check trigger
- Any of
- Not: Trait: Mechanical
- Owner
- Owner
- Not: Policy: Outlawed
- Any of
In the game
Trained to appraise all manner of rare and valuable goods, they can extract the highest value from treasures found across the galaxy.
Treasure Curator: questions
What does a Treasure Curator produce in Stellaris?
For every 100 jobs filled: produces 10 Energy Credits, 4 Minerals, 2 Unity, 0.5 Society Research, 3 Trade, upkeep 1 Consumer Goods a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.
Source: common/pop_jobs/14_grand_archive_jobs.txt, Stellaris Cygnus v4.5.2 (9776).