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High King

Veteran leader trait · Veteran
OfficialCommanderScientistCouncilStarting ruler

High King is a veteran leader trait in Stellaris 4.5.2 for Official, Commander and Scientist, with an effect on the council. It gives +3 Stability, +5% Elite Happiness and +10% Job Efficiency for Elites. It upgrades to Leader Trait Legendary High King 2. It can be picked for the starting ruler (1 point).

Classes
Official, Commander, Scientist
Type
Veteran
Rarity
Veteran
Ruler creation cost
1
ID
leader_trait_legendary_high_king

What High King does

Modifier lines by where the leader applies them, as the game prints them; triggered ones with their condition.

On the council
  • +3Stability
  • +5%Elite Happiness
  • +10%Job Efficiency for Elites

Luminary Ruler Trait

Tiers

replace_traits: each tier replaces the one before when the leader gains it.

  1. High King
  2. →Leader Trait Legendary High King 2
  3. →Leader Trait Legendary High King 3

Who can get it

leader_potential_add and the other limits of the trait (the wording is ours).

Only with origin

In the game

By merit alone, this leader earned the respect and loyalty of the other noble houses.

Veteran Leader Trait ()

High King: questions

Which leaders can get High King?

Official, Commander and Scientist; it is a veteran trait of veteran rarity.

Does High King upgrade?

It is replaced by Leader Trait Legendary High King 2 at the next tier.

What is the ID of High King?

leader_trait_legendary_high_king

Source: common/traits/10_paragon_traits.txt, Stellaris Cygnus v4.5.2 (9776).

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