

Martinet
Martinet is a veteran leader trait in Stellaris 4.5.2 for Commander. It gives -15 Crime, -15 Deviancy and -7.5 Crime. It upgrades to Leader Trait Martinet 2.
What Martinet does
Modifier lines by where the leader applies them, as the game prints them; triggered ones with their condition.
- Not: Trait is gestalt
- -15Crime
- Trait is gestalt
- -15Deviancy
- Not: Trait is gestalt
- -7.5Crime
- Trait is gestalt
- -7.5Deviancy
Tiers
replace_traits: each tier replaces the one before when the leader gains it.
Opposite traits
Who can get it
leader_potential_add and the other limits of the trait (the wording is ours).
- Not: Trait is crisis faction
- Trait: Commissioner
- DLC: paragon
In the game
This governor demands absolute obedience, making it difficult for any potential gangs and dissidents to thrive.
Veteran Leader Trait Commander Class
Martinet: questions
Which leaders can get Martinet?
Commander; it is a veteran trait of veteran rarity.
Does Martinet upgrade?
It is replaced by Leader Trait Martinet 2 at the next tier.
What traits are opposite to Martinet?
Lawless and Leader Trait Lawless 2.
What is the ID of Martinet?
leader_trait_martinet
Source: common/traits/00_general_traits.txt, Stellaris Cygnus v4.5.2 (9776).
