StellarisDB

Xeno-Mediator

Destiny leader trait · Paragon
CommanderOfficialScientistGalactic Paragons

Xeno-Mediator is a destiny leader trait in Stellaris 4.5.2 for Commander, Official and Scientist. It gives +2% Influential Jobs Bonus Workforce, +2% Citizen Pop Happiness and +1% Influential Jobs Bonus Workforce.

Classes
Commander, Official, Scientist
Type
Destiny
Rarity
Paragon
ID
leader_trait_mediator

What Xeno-Mediator does

Modifier lines by where the leader applies them, as the game prints them; triggered ones with their condition.

Governed planet · when
  • +2%Influential Jobs Bonus Workforce
Governed planet · when
  • +2%Citizen Pop Happiness
Sector · when
  • +1%Influential Jobs Bonus Workforce
Sector · when
  • +1%Citizen Pop Happiness

 Planet Governor Effects:

Job Efficiency for Influential Jobs per Species on the Planet: +2%

Happiness per Species on the Planet: +2%

 Sector Governor Effects:

Job Efficiency for Influential Jobs per Species on each Planet: +1%

Happiness per Species on each Planet: +1%

Who can get it

leader_potential_add and the other limits of the trait (the wording is ours).

In the game

A skilled mediator is essential in highly diverse population centers. This leader knows how to defuse tension and efficiently manage a multi-species colony.

Destiny Trait

Xeno-Mediator: questions

Which leaders can get Xeno-Mediator?

Commander, Official and Scientist; it is a destiny trait of paragon rarity.

What is the ID of Xeno-Mediator?

leader_trait_mediator

Source: common/traits/00_governor_traits.txt, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?