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Charismatic

Basic leader trait · Common
ScientistOfficialCommanderCouncilStarting ruler

Charismatic is a basic leader trait in Stellaris 4.5.2 for Scientist, Official and Commander, with an effect on the council. It gives -7.5% Edict Upkeep and +15 Edict Fund. It upgrades to Ruler Charismatic 2. It can be picked for the starting ruler (1 point).

Classes
Scientist, Official, Commander
Type
Basic
Rarity
Common
Ruler creation cost
1
ID
trait_ruler_charismatic

What Charismatic does

Modifier lines by where the leader applies them, as the game prints them; triggered ones with their condition.

On the council
  • -7.5%Edict Upkeep
  • +15Edict Fund

Tiers

replace_traits: each tier replaces the one before when the leader gains it.

  1. Charismatic
  2. →Ruler Charismatic 2

Who can get it

leader_potential_add and the other limits of the trait (the wording is ours).

In the game

This leader is exceptionally charismatic, enforcing their will with ease.

Charismatic: questions

Which leaders can get Charismatic?

Scientist, Official and Commander; it is a basic trait of common rarity.

Does Charismatic upgrade?

It is replaced by Ruler Charismatic 2 at the next tier.

What is the ID of Charismatic?

trait_ruler_charismatic

Source: common/traits/00_starting_ruler_traits.txt, Stellaris Cygnus v4.5.2 (9776).

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