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Mining Rush

Basic leader trait · Common
OfficialScientistCouncilStarting ruler

Mining Rush is a basic leader trait in Stellaris 4.5.2 for Official and Scientist, with an effect on the council. It gives +2.5% Minerals Minerals from Jobs and +1.3% Resources from Harvesting Actions. It upgrades to Ruler Industrialist 2. It can be picked for the starting ruler (1 point).

Classes
Official, Scientist
Type
Basic
Rarity
Common
Ruler creation cost
1
ID
trait_ruler_industrialist

What Mining Rush does

Modifier lines by where the leader applies them, as the game prints them; triggered ones with their condition.

On the council · when
  • Not: Trait is nomad
  • +2.5%Minerals Minerals from Jobs
On the council · when
  • Trait is nomad
  • +1.3%Resources from Harvesting Actions

Tiers

replace_traits: each tier replaces the one before when the leader gains it.

  1. Mining Rush
  2. →Ruler Industrialist 2

Who can get it

leader_potential_add and the other limits of the trait (the wording is ours).

In the game

This leader has a firm focus on increasing mining output.

Mining Rush: questions

Which leaders can get Mining Rush?

Official and Scientist; it is a basic trait of common rarity.

Does Mining Rush upgrade?

It is replaced by Ruler Industrialist 2 at the next tier.

What is the ID of Mining Rush?

trait_ruler_industrialist

Source: common/traits/00_starting_ruler_traits.txt, Stellaris Cygnus v4.5.2 (9776).

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