
Blackout (first contact)
Blackout is a modifier in Stellaris 4.5.2: -15 Colony Sensor Range, -15 Sensor Range, +3 Cloaking Strength, -5 Stability and +30% Monthly Physics Research. The game adds it through the event "Blackout" (option "What is going on?") until removed, and 2 more places add it too.
What Blackout does
- -15Colony Sensor Range
- -15Sensor Range
- +3Cloaking Strength
- -5Stability
- +30%
Monthly Physics Research
How to get Blackout
The events, decisions and other parts of the game that add it, and how long it lasts.
In the game
A sudden change in the behavior of starlight has plunged our worlds into a starless darkness.
ID
cosmogenesis_blackout_first_contactBlackout: questions
What does Blackout do in Stellaris?
-15 Colony Sensor Range, -15 Sensor Range, +3 Cloaking Strength, -5 Stability and +30% Monthly Physics Research.
How do you get the Blackout modifier?
event "Blackout" (option "What is going on?"), until removed, event "Blackout" (option "Unpleasant but... Fascinating"), until removed, event "Blackout" (option "Most interesting..") and until removed.
What is the ID of Blackout?
cosmogenesis_blackout_first_contact (Stellaris 4.5.2).
From the game files · Stellaris Cygnus v4.5.2 (9776).

