
Stellar Culture Shock (early space age)
Stellar Culture Shock is a modifier in Stellaris 4.5.2: -10% Happiness, -10% Minerals from Jobs, -10% Energy Credits from Jobs, -20% Engineering Research from Jobs, -20% Physics Research from Jobs and 1 more. The game adds it through the event "…" (option "We are sorry, but we already have a colony in your system") for 10 years, and 4 more places add it too.
What Stellar Culture Shock does
- -10%Happiness
- -10%
Minerals from Jobs - -10%
Energy Credits from Jobs - -20%
Engineering Research from Jobs - -20%
Physics Research from Jobs - -20%
Society Research from Jobs
How to get Stellar Culture Shock
The events, decisions and other parts of the game that add it, and how long it lasts.
In the game
This Pop is still adjusting to life under their new xeno overlords.
ID
culture_shock_early_space_ageStellar Culture Shock: questions
What does Stellar Culture Shock do in Stellaris?
-10% Happiness, -10% Minerals from Jobs, -10% Energy Credits from Jobs, -20% Engineering Research from Jobs, -20% Physics Research from Jobs and -20% Society Research from Jobs.
How do you get the Stellar Culture Shock modifier?
event "…" (option "We are sorry, but we already have a colony in your system"), for 10 years, event "…" (option "<< Organics identified. Communications terminated. >>"), for 10 years, event "…" (option "Prey.."), for 10 years, event "…" (option "Xeno scum"), for 10 years and 1 more.
What is the ID of Stellar Culture Shock?
culture_shock_early_space_age (Stellaris 4.5.2).
From the game files · Stellaris Cygnus v4.5.2 (9776).
