
First Contact Experience
Modifier
First Contact Experience is a modifier in Stellaris 4.5.2: +2 First Contact Skill. The game adds it through the event "Communications Established" until removed, and 66 more places add it too.
What First Contact Experience does
- +2First Contact Skill
How to get First Contact Experience
The events, decisions and other parts of the game that add it, and how long it lasts.
Communications EstablishedEventLasts until removed
TiyankiEventLasts until removed
Space AmoebasEventOption: “Easy prey.”Lasts until removed
Space AmoebasEventOption: “Fascinating creatures.”Lasts until removed
Space AmoebasEventOption: “A study may expedite future extermination.”Lasts until removed
Space AmoebasEventOption: “We can learn to co-exist.”Lasts until removed
Crystalline EntitiesEventLasts until removed
Ancient Mining DronesEventOption: “Understood.”Lasts until removed
… EncounteredEventOption: “Attempt to contact them.”Lasts until removed
Pirates EncounteredEventOption: “Deplorable.”Lasts until removed
The CaravaneersEventOption: “On screen.”Lasts until removed
The CaravaneersEventOption: “Understood.”Lasts until removed
Void CloudsEventOption: “Conduit for the divine or not, it must be studied.”Lasts until removed
Void CloudsEventOption: “Let us watch, but not interfere with it.”Lasts until removed
The NomadsEventOption: “On screen.”Lasts until removed
Neutral FleetEventOption: “Curious.”Lasts until removed
Communications EstablishedEventOption: “On screen.”Lasts until removed
They are …!EventLasts until removed
… DecodedEventLasts until removed
… DecodedEventLasts until removed
A Collective IntelligenceEventLasts until removed
A Civilization of MachinesEventLasts until removed
… UnderstoodEventOption: “Perhaps, in time, they will come to think as one with us.”Lasts until removed
Communications EstablishedEventOption: “On screen.”Lasts until removed
Interrogations CompleteEventOption: “Excellent.”Lasts until removed
Alien Study CompleteEventLasts until removed
Alien Materials StudiedEventOption: “Excellent.”Lasts until removed
A Language of MetaphorEventOption: “Contact them in the "low speech".”Lasts until removed
Contacting the …EventOption: “Better to play this safe, on second thought.”Lasts until removed
The Finest of GreetingsEventOption: “A most delightful people.”Lasts until removed
The Finest of GreetingsEventOption: “We can leverage this to find out more about them.”Lasts until removed
A Poor ChoiceEventOption: “They will get over it.”Lasts until removed
The …, ExplainedEventOption: “We will be ready for them.”Lasts until removed
The …, ExplainedEventOption: “And they are right.”Lasts until removed
The …, ExplainedEventOption: “A regrettable mistake.”Lasts until removed
The …, ExplainedEventOption: “Good. We never intended to be their friends.”Lasts until removed
The …, ExplainedEventOption: “This will not do!”Lasts until removed
The …, ExplainedEventOption: “A triumph of reason.”Lasts until removed
A Civilization of IndividualsEventOption: “Disturbing... but fascinating.”Lasts until removed
The …EventOption: “Let's see what they have to say.”Lasts until removed
And 27 more places in the game.
ID
first_contact_skill_1First Contact Experience: questions
What does First Contact Experience do in Stellaris?
+2 First Contact Skill.
How do you get the First Contact Experience modifier?
event "Communications Established", until removed, event "Tiyanki", until removed, event "Space Amoebas" (option "Easy prey"), until removed, event "Space Amoebas" (option "Fascinating creatures"), until removed and 63 more.
What is the ID of First Contact Experience?
first_contact_skill_1 (Stellaris 4.5.2).
From the game files · Stellaris Cygnus v4.5.2 (9776).
